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I find that this game has alot of potential and looking forward to full game

Hey! We are working on making a full game that will use the camera in its full potential and also we want to make it way more spooky. Thanks for the amazing gameplay and feedback, it's very helpful for us! Wish you the best!

(+1)

pretty cool i made some gameplay of this.

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Thanks a lot for the gameplay and the video! We are working on improving the game and make it waaay more spooky . We are glad that the sound came back just on at the right time haha

There is no sound.

(1 edit)

That's a known bug. Sorry about it!
We are working on it!

PD: Sometimes, if you alt+tab outside of the game and come back, it may solve. 

Are there any plans for a Linux version ?

We don't have a Linux version right now, but we're working on it!

(+1)

Great to hear. Thank you for the effort.

(+1)

Я ДАЖЕ ПАРУ РАЗ ИСПУГАЛСЯ ;) НОРМУЛЬ :)

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Thanks for playing our game and for the playthrough!

(+1)

Very interesting and cool concept!! And it works so well!!
Love when developers make "magic" like this when a switch of a door can change what's behind it. Loved it! Can't wait to see more of this! Better dialogue would be appreciated though :)

Stay Rad Everybody!!
/RadiCarl

We already talk on your channel, but again, thanks for playing our game and all the feedback! Very much appreciated!

(+2)

Though this is just an early alpha build for the game I feel that it was quite well done. The camera mechanic is really cool and I can't say I've seen anything like it used to this extent in a game before, this is definitely a better use for it than just having it for the sake of having a camera, it's an integral part of the story and makes sense here.

The game looks pretty good and sounds good as well, environments are well detailed and the puzzles are simple enough to figure out. 

The only gripe I had was with the camera controls, as they aren't readily available in the game (Except if using a PlayStation controller), but that's only a minor thing, I see that you included them in the description of the game but I must have glossed over them.

Given that this is only a small slice of what's hopefully to come, there aren't too many things I can point to with a review, the camera mechanic is great and definitely adds something to the game, it looks and sounds good, and the story is pretty interesting.

I hope you don't mind but I recorded a short let's play of the demo for my channel.

Cheers and best wishes to you.

Thanks for your feedback! This game was design for PS, it's running for the Game of the Year Award in the Spanish PlayStation Awards, but we are going to fix that in the next build. Thanks again for the lovely video and the detailed review. We'll keep updating the project, so keep an eye on it! Kudos!

can i run this game on 32bit system?

It's pack for 64. Sorry about that!

(+1)

Is there jumpscares, I really want to play this but im scared its gonna cuase me to have a major heart attack

No jumpscares, a few tense moments only. Enjoy!

(+2)

Super cool little game! Looking forward to playing the rest. Love the camera mechanic!

Thank you for the lovely playthrough! We are glad you like it. Keep an eye on it, we'll keep updating on the project in the future. Kudos!

(+2)

Wow. Great concept and it made for an extremely interesting game. This was fun and very very very well made. Congrats on this... :)

Thanks! And thanks for uploading the playthrough, we'll use it to improve the game!

(+2)

Interesting and nicely polished, not super spooky, but curious as to why the Dad has to be so cryptic!

(+1)

Thanks for the Gameplay! And the feedback! By the way, you've already finished the full demo. Level 2 begins at the second elevator. We'll continue making changes so keep an eye on the project. Thanks for you time and the lovely video!

(+2)

I really enjoy the concept of using the camera, you see game after game involving a camera but i've never seen it used this way before and I love that. I absolutely loved that we had to go through different doorways and puzzles to find the next piece to let us advance, but I had suuuchh a hard time navigating through the room with the little black demon ball. To be fair the controls were a little weird for me, after some time I started to warm up to them, but was totally confused when I entered the game because there was not a menu option for controls and there was no tutorial in game, you could even change the poster on the sign to the controls because I was pressing every button on my keyboard trying to figure it out and remember what I pressed. The only other complaint I have about this game is that when you're using the camera, the things you need to rewind are great I love the static look to it, but I feel like everything else become somewhat hard to see. Other than that I think you made a great atmosphere and a really interesting concept, I look forward to seeing what's in the next chapter and what else you'll do with the game!

Thanks for all the feedback! We are glad that you enjoyed the atmosphere and the concept. We'll keep improving and updating the project in the future. Thanks for playing!

(+2)

I was pretty impressed by this game mechanically, the shifting hallways and swappable doors were awesome! It is a bit short and a little barren in some parts but it's a solid foundation for future development!

(+1)

Thanks for playing our game! And for all your feedback! We'll use it to improve the game.  Kudos!

(+2)

Really good atmospheric game. Well done. Would like to see a full version.

Here's my playthrough (German)

Thank you for playing! And thanks for the lovely playthrough, we learn a lot from it. We will keep the project updated!

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