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Thanks for playing IGT100! We are glad you like it. And thanks for the video, it was fun to watch! About the game, there's a full game already! We recently published it on PS4 (with PS5 compatibility) and Steam. Let us know if you play it. Kudos!
Saludos - Daddelkutter
Looks a pretty and interesting game.
Come and check it out!!
great game :):):)
We played your game here. Definitely potential with this one :)
I love the concept and I am happy you are still working on this game. Unfortunately, I ran into a bug where if you interact with the television in the Twin Peaks section after the tape plays all movement and controls will be centered around the television
It turned black after I out the tape in
Hello Jadetheartist! Sorry to hear about that. This alpha was stable but it have some bugs we didn't know about when we released it.
Can you give us more information on how the problem appears and your specs so we can look further into it? You can send us an email with the details at email@example.com.
Thanks for playing our game and sorry for the inconvenience!
A review from Spain. Amazing game !!
¡Gracias por tu video! Esperamos poder anunciar una fecha en cuanto podamos y que podais sumergiros en las mecánicas de la cámara y la narrativa del juego. ¡Hasta pronto!
I look forward to exploring the time mechanic further as well as diving into the lore.
Hello Gedalya2K! Thanks for playing our game! We are glad you like it. The game is in it's final stage of development, so we'll announce a launch date in the next months, so stay tuned. Thanks for your video!
absolutely an amazing concept. Everything from the art, lighting, depth, and the ideas behing it are so unique and well blended. My only problem was i downloaded it on my computor and hooked up my PS4 controller and I couldnt figure out which controls were what but it couldve just been me not paying attention. I loved the concept of "borrowing time" from one object so another could be manipulated. 15/10 and I'm usually picky too! Cant wait for the completed version!
Hello achildbro! Thanks for playing our game and for your kind words!
While the game can notice changes on the hardware on real time, we are aware that the control layout in the menu may not change. Sorry about that! We already fixed it in newer versions.
We are glad you liked the concept. Our team really appreciate this kind of feedback. Thanks! We are in the final steps of development, so feel free to follow us on itch.io or twitter for new updates on the release. Stay tuned!
Hey very nice game !! Thanks
Hello Holy! Sorry about the late response. Thank you very much for playing our game! We are glad you like it. Stay tuned for the final version of the game. And thanks for recording your gameplay, it help us a lot!
This is an awesome idea and I loved playing the demo!
Hello Braden! Sorry about the late repsonse. Thank you very much for playing the game. We hope you'll play it again once we release the final version. Thanks for the video! Stay tuned!
I have to admit, I was a bit hesitant all because I am very picky as to which games I will play, but this game turned out really neat! And it was in spanish! I'm still learning, but this was a plus for me. The artwork and voice acting is turning out great so far. I don't see the relation between that monster and what is going on in the story yet, but since it's a demo, that's no big deal. Some of the monster sounds weren't completely synced with the left and right panning yet dictating the direction of the sound. Moving around was pretty cool along with the interaction with using objects. The video recording reminded me a bit like TimeShift. I can't wait to see the updates as they come! Keep it up
Hello there Ghost 0001! Sorry about the late response (it's been a few crazy weeks in here).
Thanks for your feedback and we are really glad that you like our game. You're right about the monster, it have a deep connection with the story and what happened in Iria's past. It will be explained in the game. Thanks for playing our game!
Love this game can't wait to see the full version, i also liked the twin peaks twist to the end pritty cool thanks.
Hello Evie! Sorry about the late response. Thanks for playing our game! Twin Peaks was one of our main inspirations for the narrative of the game and Iria, the main character, is a huge horror and thriller fan. That reference is also important in the story of the game.
Thanks for recording your gameplay! It's really useful to us. Keep tuned!
That was amazing. Please tell me this is aiming to become a full fledged game.
I loved the art and the PT-like atmosphere is on point, but what truly blew my mind is how amazingly physical it felt to control the character. Her hands interacting with items and door handles just felt so right. It reminded me of Dark Corners of the Earth and how those guys had to cut out a similar feature because they couldn't figure out how to prevent the character's arm from bugging out all the time. You guys nailed it. I love coming up to doors at weird angles and see the character position herself correctly in such a seamless manner to open them -- pachajustright.gif
Also, nice touch with the red curtain room. The owls are not what they seem.
Hello Slug Camargo! Thanks for playing our game! And thanks for your kind words! We work a lot on the hands movement and even try to tell aspects of Iria's personality through them. And yes! We are making it a full game. Keep tuned, we are releasing it at some point this year, for PS4 and PC. See you at the lodge!
So here's a question: I played using a Steam controller. I mapped most of the buttons to keyboard keys and the right touchpad and gyro to a mouse, but I kept the analog stick at its default config; so from the game's perspective I'm using keyboard, mouse and an xinput-compatible gamepad. TAPE works a-OK with that Frankenstein of a setup (so cheers for that!), the only thing you'll notice is that the on-screen prompts switch between keys/mouse buttons and PS4 buttons depending on what your last input was, but it happens on the fly without a hitch anyway, so it's almost unnoticeable.
On the other hand, there are some games (and some big, new AAA titles too) that have way more trouble with this; sometimes pausing for a fraction of a second whenever they detect such discrepancies, and sometimes even refusing to work altogether with a control system that isn't the one you launched the game with.
Do you have any idea what could be the explanation for that? Why is it that TAPE adjusts effortlessly while some other games seem to have so much trouble?
Hello there again Slug Camargo, sorry about the late response (it's been a few crazy weeks in here).
Thanks for your feedback and for telling us your experience with the Steam controller.
Actually, we made all UI and controller changes in real time when you make any input, always checking on what the player is using. Our programmers put a lot of effort in that part of the game, so thanks for telling us. They really appreciate your feedback.
Thank you very much!
I absolutely love this. Not 1 but 2 of my favorite game mechanics. I CAN NOT wait for the full release. I didn't find any game breaking glitches or any glitches.
Hello Zombiekittie! Thanks for playing our game again! Glad you like the changes and sorry about the length! We are planning on realeasing in a few months, so stay tuned for more content about the game story and narrative! Also follow us on twitter! Thanks for the video!
Thanks for playing our demo! We're glad you like it. Stay tuned, in the next months we'll be publishing a lot of content in our twitter (@BlackChiliGoat) as well as the final release date.
Thanks for the video!
Very cool! I really like the concept! Cant wait to play more!
Hi Jar_Red! Sorry for the late response! Thanks for playing our game. We are glad you like it! What remains of Edith Finch is one of our favorite games indeed. Stay tuned for the final release on the game. Thanks!
Hey, I've included your game in my latest video! Skip to 11:39 to see me play your game! Cheers!
Hello Kewalex! Sorry for the late response! Thanks for including our game in your ninth video! That was really good. Stay tuned for the final game, we plan on releasing it in a few months. Kudos!
https://www.youtube.com/watch?v=VjA9f-DlwfI Just played the apha demo for your game in my 3 random horror games in one video. It's the last game in the video and I loved this a lot, I really liked the concept and the design and having the player being on edge from the atmosphere was a nice touch instead of jumpscares so I appreciated that a lot! :D
Hello ZachTheAvenger! Sorry for the late response! Thanks for playing our demo. Must warn you that you played our old alpha demo. There´s a new one we uploaded 3 moths ago with a few improvements, but less gameplay time. Feel free to try it. And thanks for the video! Keep tuned!
Hi. I just played the alpha demo and enjoyed it as an survival horror simulation veteran very much. The game said that I should update the drivers, nvidia 9800gt. So the game crashed one time, but I finished it twice. And were there some strange yellow light anamolies in the big hospital room. So, because of personel experiences I have a theory to the story. At the end of the Let's Play did I say "preceding something ", but I meant "processing something". The concept is really interessting and I want to play the whole game to know what's it all about.
Hi SkilledSurvivalJourney! Sorry about the late response, but thanks for playing our game. We love to hear theories from our players, and yours is really interesting... ;) Keep tuned for the final game! Thanks!
Played this as part of a 4 free indie horrors, and i feel it's a bit of a downgrade from the last demo. Although the game looks and plays nicer now. There significantly less to do in this demo and it's very disappointing. I did a video on the last demo as well. I give a bit more in-depth review in my video below.
Hello UnsealedWings! Thanks for playing the new demo, and thanks for the feedback. We're sorry about the length of the demo, we wanted to show a few improvements in the overall feel of the game instead of the old one more focus on puzzle gameplay. We'll let you know once we publish the final game. Keep tuned!
Love it ! <3
Very well made!
Hello Klabbidoo! Thanks for playing our game and for the gameplay, much appreciated. Glad you like it!
Amazing game, so glad I was stumbled upon this game! I can't wait for the full release, definitively will be amazing when it comes out!
Hi Sliptastic! Thanks for playing our game, glad you like it! We are planning on releasing before 2020. Keep tuned!
I super enjoyed playing this game! The build up of noises/spooks to then make you think what is even going on got me so on edge! I'm really looking forward to the complete version of this game. The camera mechanic is such a cool element too! I recorded a video on your game, if you're interested feel free to check it out :)
Hello Robson! Thanks for playing the demo, and for uploading the gameplay. Our sound designer also send his regards! Glad you like it!
Woot! So happy you are still working on this! Here's my new video and I can't wait to play more
Hello I just wanted to to say that I really enjoyed playing this game and can't wait until it's finished! Also I I made video so I hope you enjoy my video!
I really enjoyed this demo!
The mechanic is very solid and I can see it being used to great potential, the cut scenes were well acted (I think, I don't speak Spanish), one thing I was really impressed by was how smooth and good looking the hand animations were when the character examines something.
So all in all a very good demo, I would be interested to see where you take it.
(also, I found the Silent Hill 2 nod when examining guitar, if there's one song to be influenced by, that's a damn good one!)
Here's my video for anyone interested:
Thank you for playing the game! It's impressive you got the Theme of Laura reference with only 3 chords... Glad you like the game and thanks for the video and the feedback! Keep it up! We'll anounce the release date this year, we planned on releasing before 2020.
I WANT THIS GAME. FINISH. THIS. GAME.
Really enjoyed this, cannot wait for more
Thanks for playing the demo! And great gameplay! We are glad that you like the tone of the game and the mechanics. Stay tuned if you wanna play the full version, we hope to release it before 2020. Cheers!
LOVED IT! Loved the design, the animations, the detail to everything. Story is dwelling deeper than we know! NEED THE FULL GAME!
Thanks for playing our game! And for the video! The plot of TAPE is based on real events and locations in Spain (just a hint, all the pictures in the frames are from our development team during our investigation process). We are hoping on a full release before 2020. Stay tuned! https://twitter.com/BlackChiliGoat
I really enjoyed playing this demo, loved the unique mechanics with the camera and setup for the story. Honestly can't wait for the full release, keep up the amazing work!
Thank you! Very much appreciated! And thanks for your kind words! We are planning on a full release before 2020, stay tuned for future updates! https://twitter.com/BlackChiliGoat.
Just some more info about the plot, some parts of the story are based on real events and locations in Spain. There will be a lot of information into the game and outside of it. Glad you liked it!
Indeed! Thanks for playing the game and for the video. Stay tuned for future updates! Cheers!
This is a really new and cool idea! I loved the demo and can't wait for a full release!
Thank you for the experience! Feel free to use my content :)